It appears that this page was not able to complete its Javascript initialization.
♫ Sound each row: |
Diagram |
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You are looking at the Everything view Your choices:
Click on a for help.
Set up the call changes | |||||||||
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Call |
Up
Down |
Bells: | |||||||
1 | 2 | 3 | 4 | 5 | 6 | ||||
Your bell: |
Control what you see | |||||
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call |
The row |
Two ahead |
One ahead |
Your place |
Your move |
Show diagram:
Call the 1 treble: Show swap control: Up/down: Show you are: Input call: |
Quick seebuttons |
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Practice session bells | |||||||
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call | call |
The row |
Two ahead |
One ahead |
Your place |
You move |
You are the |
Swap between specific places | |||||||||||
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Swap places | 1 | 2 | 3 | 4 | 5 | 6 | |||||
Start over with | 1 | 2 | 3 | 4 | 5 | 6 |
Case | (Explanation of the call) |
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You move | |
One-ahead | |
Two-ahead |
The row | — |
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Allowed calls | — |
◉
Internal Status
|
This page uses a Javascript program to help you prepare to ring Call Changes. Please enable Javascript in order to use it.
(You do not need Java enabled to use this page. To protect your computer and personal information, you should keep Java disabled in your browser.)
This page has been tested on recent versions of Firefox, Safari, and Opera.
For You move,
type
- for in one place
,
= for same place
,
or
+ for out one place
.
You can use your Tab and Shift+Tab keys to move
back and forth among them.
(Safari users: Option+Tab and Shift+Option+Tab
unless you did this.)
The correct answers will appear for the previous call. If you guessed an answer correctly, it will be shown like this; if incorrectly, like this; and if you did not enter a guess, the answer will be shown like this. In all cases, the answers will be the correct ones.
SeeButtons
This page helps you prepare to ring Call Changes. Some ringers can keep the entire sequence of bells in their head during Call Changes, but for most novices this is too much to manage. To ring Call Changes, it is often said you need to keep track of:
one-ahead), and
two-ahead).
Most of the time, your one-ahead will be the bell you are following; but if you are in leads, it will be the bell you are leading off of. And most of the time, your two-ahead will be the bell your one-ahead is following; but if you are in 2nds, your one-ahead will be leading off your two-ahead.
With that information, you can always figure out what you need to know right now for each call, namely:
This page can help you practice the mental part so that when you are actually ringing you'll know what to do without having to think about it.
Call Changes are a way for a band that includes inexperienced ringers to ring something other than rounds, and a way for any band to ring irregular sequences of rows.
The conductor calls out changes one by one
and the band acts on them.
Each call causes two bells
to swap places at the next handstroke.
The calls are of the form
A to B
,
where A and B are bells;
for example,
4 to 2.
The result of the call is that A will follow B
starting at the next handstroke.
The conductor calls out each change at a handstroke, and the change is acted upon at the next handstroke, so that everyone has time to get set and make it happen.
The same motions:
called up 2 to 3
or
called down 3 to 1
There are two conventions for Call Changes.
In both conventions,
the call A to B
means A will follow B.
Some down calls are of the form A to lead
,
in which case C is leading,
A is in 2nds,
and A swaps with C.
For more information, see:
By default this page calls up. To practice down-calls, click the Down radio button. Clicking the button toggles between up and down calls.
The areas to focus on in practicing call changes are highlighted like this when the page first loads. The highlighting goes away the first time you click or .
The call is listed at the left. What effect is that call going to have?
In | - or -1 |
---|---|
Same place | = or 0 |
Out | + or +1 or 1 |
If you prefer,
you may type the full name of the bell,
for example the treble
or the 2
.
If you prefer,
you may type the full name of the bell,
for example the treble
or the 2
.
If you prefer,
you may type the full name of the place,
for example leads
or 2nds
.
The checkbox shows or hides the rows you have already practiced with. I recommend you keep them hidden, as otherwise your practice will be too easy to be helpful for you, but if you need to look back at an earlier row you can check this box to see and then uncheck it to continue practicing.
You may type the full call,
like
2 to 3
or
4 to lead
,
or an abbreviated version like
2-3
,
2 3
, or
4-L
.
(If you change the direction of calls, the column heading will change to call.)
You can type the call in exactly
(like 4 to 2
),
or just the two bell numbers
separated with space, a dash, or nothing
(like
4 2
,
4-2
, or
3-L
).
Press to check your answers. The background color will change to show whether they are or , or whether .
Press to check your answers and move on to the next call. The background colors for your answers are retained as the correct results are redisplayed, to help you keep track of what you knew and what you were puzzled by.
Buttons along the top control which view you are looking at:
gives you (not surprisingly) the simplest view, in which you can practice which way you move (in, out, or no change) for each call. | |
gives you what is probably the most useful view for most learners, in which you can practice your place, who's one ahead, and who's two ahead. | |
gives you a view for practicing keeping track of the sequence of bells. | |
gives you a view for practicing making calls. | |
gives you a view for practicing translating between up and down calls. | |
shows you everything.
You can then pick and choose
using the
Control what you see checkboxes. |
The Practice session box is always visible. It shows the calls, whichever columns you decide to show, and and .
The Control what you see box controls which columns are visible.
Due to a bug in Webkit, Safari and Chrome currently do not display the upper-right border of the Practice session box.
The Explanation box gives an explanation of the current call. It is visible unless you are in the Simplest View.
The explanations are in terms of the five cases for up-calls and the nine cases for down-calls.
The Diagram box gives a graphical representation the calls and the resulting swaps. It is visible whenever Show diagram is checked.
The Control what you see box is visible when you are in the Show Everything View. It has a separate checkbox for each item that can be shown or hidden:
1or
treble:
There is also the
Call the 1 treble
:
checkbox
that controls how the treble is named.
For compactness,
it is called the 1 by default,
but you can check the box to have it called the treble.
SeeButtons
There are hundreds of combinations of
the
Control what you see checkboxes.
The Quick see
buttons
gives shortcuts for the most useful combinations:
You moveinput box where you can type in -1 for move in, 0 for stay in the same place, or +1 for move out. This is also what shows.
It's a gentle introduction. A ringer can always know which way to move from just hearing an up-call, and often from just hearing a down-call:
The call | You to n |
N to you |
Any other call |
---|---|---|---|
If it's an up-call | +1 | -1 | 0 |
If it's a down-call | -1 | 0 | 0 or +1 |
Your placeinput box where you can type in your place.
One aheadand
Your placeinput boxes. This is a good combination since to know what your place will be after some calls, you have to know which bell is one ahead before the call.
Two aheadinput box. This is a good combination since to know what one-ahead will be after some calls, you have to know which bell is two ahead before the call. This is also what shows.
This is the most useful combination for practice sessions, so it's marked with a ☼.
The Swap control box is visible when you are in the Show Everything View and Show swap control is checked. In contrast to the and buttons that give you a randomly selected call, the Swap places and Start over with buttons in this box allow you to force a call between the bells in specific places.
Each button in the Swap places row is between two place numbers, and pressing the button makes a call that swaps the bells in those two places.
Each button in the button in the Start over with row is between two place numbers, and pressing the button starts a new sequence of calls with a call that swaps the bells in those two places.
The Internal Status box is always visible. If the program detects an internal error, the ◉ changes color and one or more error messages appear.
You can hear the current row, if your browser is up-to-date enough; press .
The program will play each row as it is presented if Sound each row: is checked.
The bell sounds are in the scale of the Miami tower (F major), for whose ringers this page was made.
By default the changes are called up, for five bells, with you on the 3. The Set up the call changes box lets you change any or all. Any change in this box clears the calls and starts a new sequence.
Two radio buttons Up and Down control the direction of calls.
A row of radio buttons 4 5 6 controls the number of bells.
The maximum number of bells is 6. More bells just give you more calls that leave you unaffected; 5 bells is enough for all cases of down-calls, and 4 bells for all cases of up-calls.
The minimum is 4 because call changes on 3 or fewer bells is neither usual nor interesting.
A row of radio buttons 1 2 3 4 5 6 controls which bell is yours. The buttons beyond the number of bells are disabled.
There are many reasons why you should not be using Internet Explorer under any circumstances; one compelling reason, if you want to look at these web pages, is that you will be unable to see any of the images, since IE does not support SVG (Scalable Vector Graphics) images. Please install one of the excellent free standards-compliant open-source browsers such as Firefox.