It appears that this page was not able to complete its Javascript initialization.
Under construction.
I published this page/program on
11 May 2012
to help the Miami ringers.
Abelsim Ltd. introduced a similar feature in
version 3.8 of
Abel
released
5 Sep 2014.
Easy setup | ||||||||||||||||||||||||||||
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Plain Hunt: | ||||||||||||||||||||||||||||
Plain Bob: | ||||||||||||||||||||||||||||
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Covers:
Your bell: |
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Custom setup (for experts) | |||||||||||||
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Name: | |||||||||||||
On: |
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Plain: | |||||||||||||
Bob: | |||||||||||||
Single: |
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The coursing order: |
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Your course bell is: | ◉ | ||||||
Your bell is: | ◉ | ||||||
Your after bell is: | ◉ | ||||||
Your work is: |
This page uses a Javascript program to help you practice where to look when ringing Plain Hunt or methods such as Plain Bob. Please enable Javascript in order to use it.
(You do not need Java enabled to use this page. To protect your computer and personal information, you should keep Java disabled in your browser.)
This page has been tested on recent versions of Firefox, Safari, and Opera.
Singles | 3 |
Minimus | 4 |
Doubles | 5 |
Minor | 6 |
Triples | 7 |
Major | 8 |
This page helps you prepare to ring Plain Hunt and simple methods. Some ringers can listen and ring by counting their place, but most ringers need to look at the bell they are following (and their looking often helps other ringers the band). In order for looking to be helpful (to yourself and others), you have to know where to look.
It's easy to look at the bell you are following when ringing rounds—it's always the same bell and it's right next to you. But for Plain Hunt and methods it's more complicated, though not a lot more complicated. This page will help you practice.
The schematic image shows an abstract representation of the bell ropes you see as you ring. (If you see a photograph of a ringing chamber instead, like the one at right, click on it to see the abstract representation, and consider using a modern standards-compliant browser such as Firefox.)
Each ringer and his/her rope is represented, quite abstractly, by that bell number. Initially, since you start out on the █, the image shows the █ to your left, with the █, █, etc. on around to the █ at your right, just as the bellropes would be in the circle relative to you.
one | ||
two | ||
three | ||
four | ||
five | ||
six | ||
seven | ||
eight |
Your after bell has the word "after" under it.
You'll learn to figure out which are your course and after bells and what that knowledge can do for you.
(Uncommonly, the same bell can be both your course and your after bell, as for Plain Bob Singles (3), in which case it has the word "" under it.)
The coursing order is the order in which the working bells do things, more or less:
The coursing order for the method or principle you have chosen is shown in the informative table as a circular diagram. Most experienced ringers seem to find the coursing order very helpful.
For a principle, in which all the moving bells follow the same pattern, the coursing order comprises all of them, including the treble. Plain Hunt is an example of a principle. For a method, in which the treble rings one pattern (often Plain Hunt) and the other moving bells (also known as the working bells) ring another pattern, the coursing order includes only the working bells, and not the treble.
For many (but not all) methods,
the coursing order is
2-4-…-5-3
(evens course up, odds course down
).
For the principle Plain Hunt the 1 is included:
2-4-…-5-3-1.
(Although it makes no difference to you when you are starting out, it should be noted for the future that the coursing order lists places, not bells. The distinction becomes important when you start working with calls.)
Within the coursing order, the two most important bells for you are your course bell and your after bell.
everythingyou do, immediately before you do it.
everythingyou do, immediately after you do it.
In this context everything
means
everything in the
list of things that happen in the coursing order.
Since the coursing order for a method does not include the treble, the treble has no course or after bell in such cases.
Your bell, your course bell, and your after bell are listed in the informative table, or you can figure them out from the circular coursing diagram or from the coursing order you memorized. The course and after bells's colors in the diagram is shown as the color of the ◉ to its right in the pane; the colors are chosen with a alliterative/assonant mnemonic between bell numbers and color names where possible (see table). Your course bell number and after bell number are shown over a background of the color of that bell's base in the schematic image of the circle of bells.
As a consequence of the coursing order, you interact with your course and after bells and the other working bells in ways that are useful to know:
But of course to benefit from this, you have to know your course and after bell, and you have to be looking.
Initially the page shows the bells in rounds. To step through the changes, click the button repeatedly. Each time you click it:
You can continue clicking the button as many times as you wish.
Make a mental guess at which bell you will follow (or lead off) next, then click the button to see.
You can also watch as you click the button to see what patterns are occurring, or to confirm the patterns you have learned or are guessing. For example, one well-known pattern that works for Plain Hunt and many methods is that you follow all the smaller bells to your right around the circle (not counting the treble) before you follow any larger bell to your left, and vice versa. Try to see if you can see this pattern.
Another well-known pattern, for Plain Hunt only, is that the bell you follow jumps two places over at each stroke, changing directions when it reaches the tenor or the treble. When the bell you follow would be you, that is a sign that you are either leading or at the back.
You'll see a transparent image of either your sally (during each handstroke) or your rope (during each backstroke). At the bottom of the image, the name of the work your bell is doing or the landmark it is passing will appear from time to time.
When you change the Your bell
field,
the image is rearranged to show your new view.
The diagram shows the path by which each bell has moved from place to place. Each bell's path is shown in a different color. Click the button to roll the diagram forward in the changes.
The diagram scrolls automatically, keeping the most recent row visible at the bottom of its viewport.
The button plays the current row, in the pitches of the bells of the Miami tower.
To hear every row as it is displayed, check the checkbox beside it.
Initially the page is set to show █, with you on the █. You can change these if you wish.
To change your bell, click one of the bell number buttons. When you change your bell, you also change the perspective shown in the schematic image and which bells (if any) are your course and after bells.
To choose a different method, either click on one of the method buttons, or (if you are knowledgeable) enter the method name and place notation, along with the place notation for bobs and singles if any (check the appropriate checkboxes before entering place notation for bobs or singles).
See below for help with place notation.
You are probably familiar with the rows (the sequences in which the bells strike) and your place (where your bell strikes in each row). When ringing a method, you also need to be aware (consciously to begin with, then implicitly once it becomes a habit) of the direction in which you are moving (hunting out, staying in your place, or hunting in) and whether you are changing your direction.
This page partitions your choices into nine cases. Each case is represented symbolically by +s, -s, and =.
= | Rounds speed |
You are ringing at rounds speed.
Your backstrokes strike N beats after your handstrokes (for N bells), and your handstrokes strike N+1 beats after your backstrokes.
The extra beat is for the handstroke pause.
In the remainder of the table,
we will write
|
|
---|---|---|---|
++ | Preparing to hunt out |
You are ringing at rounds speed,
but will change to hunting-out speed for the next stroke.
You will time your pull to strike at rounds speed, placing your stroke after N [N+1] beats. But you will pull with more oomph to make the bell rise higher for the next stroke, so it will strike at hunting-out speed N+1 [N+2] beats later. |
|
−− | Preparing to hunt in |
You are ringing at rounds speed,
but will change to hunting-in speed for the next stroke.
You will time your pull to strike at rounds speed, after N [N+1] beats. But you will pull with less oomph to make the bell rise lower for the next stroke, so it will strike at hunting-in speed N−1 [N] beats later. |
|
+ | Hunting out |
You are ringing at hunting-out speed.
You pull steadily at hunting-out speed, to strike the next blow after N+1 [N+2] beats. |
|
−− | Hunting out and preparing to change to rounds speed |
You are ringing at hunting-out speed,
but will change to rounds speed for the next stroke.
You will time your pull to strike at hunting-out speed, after N [N+1] beats. But you will pull with less oomph to make the bell rise lower for the next stroke, so it will strike at rounds speed N−1 [N] beats later. |
|
−−− | Hunting out and preparing to dodge back in |
You are ringing at hunting-out speed,
but will dodge back (at hunting-in speed) for the next stroke.
You will time your pull to strike at hunting-out speed, after N [N+1] beats. But you will pull with even less oomph to make the bell rise lower for the next stroke, so it will strike at hunting-in speed N−2 [N−1] beats later. |
|
− | Hunting in |
You are ringing at hunting-in speed.
You pull steadily at hunting-in speed, striking after N [N−1] beats. |
|
++ | Hunting in but preparing to change to rounds speed |
You are ringing at hunting-in speed,
but will change to rounds speed for the next stroke.
You will time your pull to strike at hunting-in speed, after N [N+1] beats. But you will pull with more oomph to make the bell rise higher for the next stroke, so it will strike at rounds speed N−1 [N] beats later. |
|
+++ | Hunting in and preparing to dodge back out |
You are ringing at hunting-in speed,
but will dodge back (at hunting-out speed) for the next stroke.
You will time your pull to strike at hunting-in speed, after N−1 [N] beats. But you will pull with even more oomph to make the bell rise lower for the next stroke, so it will strike at hunting-in speed N−2 [N−1] beats later. |
The amount of oomph in each case, from least to most, is approximately as shown in the table below. Keep in mind that in all cases you will need to pull a backstroke with a little more oomph, and a handstroke with a little less oomph.
Dodging, out to in | ||
---|---|---|
Hunting out to rounds, or rounds to hunting in |
||
Hunting in | ||
Rounds | ||
Hunting out | ||
Hunting in to rounds, or rounds to hunting out |
||
Dodging, in to out |
This is a key concept, especially once you start ringing Bobs and Singles. It is not needed for Plain Hunt.
Many experienced ringers seem to organize their thoughts about
what work
they need to do in the next lead
in terms of which bell did that work when Go method-name
was called.
For example in Plain Bob Minimus,
the 2 initially leads, hunts out, and Dodges 3‑4 Down;
that is the 2's work
.
The 3 hunts out then in,
then Makes 2nds;
that is the 3's work
.
Finally,
the 4 hunts in then out,
then Dodges 3‑4 Up;
that is the 4's work
.
A useful way to think about the sequence of work each bell does
is in terms of these units,
which (conveniently) occur in the coursing order.
Thus the 2 does
over and over until That's all
or Bob
is called.
It is also the case that
each bell does the work of the place it is in at the lead end backstroke.
Thus strictly speaking the work should be called
the 2nds work
rather than the 2's work
.
If your bell is in 2nds at the lead end backstroke,
then you are about to do the 2nds work.
Click
Plain Bob
,
set
Your bell
to 2,
and repeatedy press
to see this unfold.
Some methods support calls, with which the conductor can rearrange the bells within the pattern of the method. Typical calls are a bob or a single.
makes the bobby ringing a second blow in 4ths;
This page implements bobs and singles for methods that have them. During the stroke at which a call can be made, the and buttons are enabled (if the method supports them), and you can click on one of them to call a bob or single respectively.
Most (but not all) calls change the coursing order. Examples:
This page uses a restricted subset of standard page notation, explained at length on the Chart/Diagram Generator page. Bobs and singles use a related mask notation.